Square Enix and Disney unveiled a new trailer at D23 Expo in Anaheim during the “Level Up! The Walt Disney Company’s Video Game Showcase” for Kingdom Hearts III.
The long awaited upcoming JRPG Kingdom Hearts III will be coming to PS4 and Xbox One in 2018, the new trailer has revealed. You can watch the new trailer below.
Life sucks in The Last of Us. For more than two decades, civilization has devolved to the point that you have a hard time differentiating people from the monsters that prey on you. It’s a mad world, but for a young woman like Ellie, there might still be hope.
And in a world plagued by horror and suffering, a woman like Ellie is possibly the only hope humanity has against dangers from both zombies and itself.
A grim and terrifying survival game, The Last of Us nonetheless provides us with great gameplay and story. It’s a chilling and cynical ride through post-apocalyptic America, but players are nonetheless presented with a more optimistic look with both Ellie and Joel traveling through a devastated landscape.
The dark ride begins with the spread of the pandemic in the 70s and how it destroys the world around a father and daughter, Joel and Ellie. We are soon introduced to Joel, who is seeking to protect his daughter from a world gone mad through a bizarre fungus that transforms people into zombies as well as the bandits and cannibals who have followed in its wake.
As father and daughter travel through the devastated and dying remains of the Unites States, we also get a better idea of the nature of the two survivors and what it takes to be the ultimate survivor in such a world. For instance, Joel seems to epitomize the survivalist brutality required to survive and even thrive in such a mad world while Ellie remains to be a hopeful soul who opens up the possibility for not just surviving, but eventually saving civilization.
While the action is quite exciting, remember that this is a survival game and that the resources you possess are largely limited. For instance, take note that Joel’s gun has scarce ammunition, so accuracy is always a must. Remember that unless you’re sure you can hit the target, it’s best not to shoot as you’ll be wasting valuable ammunition that you’ll probably have to use later on.
For all zombie fans out there, remember that this game is not some FPS and if you go about guns blazing, you are likely to die in very interesting ways later when you run out of ammo. This game is about making the decision to shoot or not to shoot. Stealth and subterfuge in this game are far more important than firepower.
While the game is far from being unwinnable, take note that the game will always have plenty of challenges for players to face. A stealthy approach is always preferable. A truly challenging game as The Last of Us often forces players to act beyond the norms in order to survive and prevail.
Stealth is also given emphasis in this game, but it should be noted that the AI is probably not the sharpest available as you can often kill enemies in front of their fellows with little consequence. Take note also that hearing and silence are much more important in this game than getting seen as enemies can often spot players through their noise and don’t need to be seen to be detected.
The game’s combat isn’t really all that unique or exciting, but it does force players to prioritize survival skills over actual fighting. Another important part of gameplay and possibly a frustrating aspect (or delightful, depending on who you’re talking to) of The Last of Us is that it presents Joel as perfectly human. That means his aim in the game is far from perfect and will go down like any other Joe when he’s ganged up on by enemies. Of course, it’s arguable that this is the entire point of the game and that Joel could easily be a stand in for any survivor of a given disaster with both his frailty and limitations intact.
The game also features a multiplayer mode, and it easily reflects the grim aspect of the game’s premise. No one can or should be trusted as enemies often take the form of opportunistic and brutal uninfected as well as the more traditional zombies. After all, humanity seems to be down to its last legs and whatever resources remain are in a deplorably short supply. Unlike most zombie games where players often take the form of heroes and elite zombies, The Last of Us only presents us with both humans vs. humans squabbling over the remaining resources of the city.
The Last of Us has proven to be one of the best survival games of the decade thanks to its gripping plot and gameplay. Sure, it might have a few setbacks here and there, it is nonetheless one of the most challenging survival games thanks to the limited resources players are allotted and the possibility of being overwhelmed. The game also presents us with two very likable and realistic characters in this apocalyptic game. It proves to be one of the best entries in the survival genre of the PS3 and PS4 so far.
Here comes another franchise of the renowned game Grand Theft Auto V. It does not fail the spectators’ high expectations; it has also set a mark that future generation won’t be able to compete with! It was released last September 17, 2013 by Rockstar North and Rockstar Games as publisher. It is one of the highly awaited games of the decade! Grand Theft Auto V is indeed a huge game!
Grand Theft Auto V is full of action and adventure and can be played from a third person’s point of view. What makes this game fun? The player gets to fight with the use of firearms, weapons, melee attacks, and toss explosives to the enemies. Also, players can swim, run as fast as they could, and even use vehicles to navigate the game’s open world setting. Just like any other games, the main objective of Grand Theft Auto V is to level up and complete missions to be able to advance and achieve progress in the game.
The game owners have made the game a complete improvement, which is rather obvious especially to those who have experienced Grand Theft Auto games. Every level has undergone an overhaul, but not on the negative side though. Much better experience and increased level of fun and excitement are provided especially when it comes to the animations, characters, and the whole game itself.
Playing this game has allowed the players to get connected to the game, compared to the previous franchise where you will feel a bit lost and wandering at certain points. However, there are some minor disturbing scenes in Grand Theft Auto V. Like for instance, the mechanic looking rag doll that they use gives the bodies a more realistic approach especially when the character is hit or shot.
The details are well attended for, makes the game looks very promising. Wherever game’s world takes you, there will never be a moment when you will feel lost. They have done a great job in that game factor! Grand Theft Auto V has a lot of interesting places to be, like cities that are nicely lit, beautifully landscape mountain regions, deserts and even under the sea setting!
Grand Theft Auto V’s three game characters that were interconnected by their individual stories are:
Michael De Santa – he is a retired bank robber who is based in Beverly Hills. He lives with his unfit family in an upper class city. His story has come to an end, and he is trying to adjust. His unique ability is getting time slows down during gun fights.
Trevor Phillips – Michael’s previous partner in crime lives in a trailer in the desert all by himself. A drug addict, displaying mentally unbalanced and fidgety behaviors. He is the supporting character recast as a protagonist. Trevor’s unique skill is that he can get a damage boost while the reducing time is taken.
Franklin Clinton – makes a living as a repo man in a shady Armenian Car Dealership. He used to avoid a life of crime but to no avail, later succumbed and thrust himself into it. Slowing down time when he is driving is Franklin’s unique skill.
Mission types vary in every mission level, but robbery ones are the most prevalent. Your abilities and decision-making capabilities will be required to get the preparation done. The skills would go up if you use the same auxiliary staff, but the cut will stay at the same level. Jobs being done vary, but all of them offer a lot of fun and excitement.
The individual stories of the three characters are fantastically well written and well thought of. It seems like they will let you feel as though you are the one living their lives out that is how engaging they could be. The players’ ability to build the skills in the game has retained, and that is something the fans will be glad about.
Rockstar North’s most obvious improvement to the game will be the shooting mechanic, which does not only allow lock-on but free-aim as well. Players will feel a great relief shooting smoothly!
Grand Theft Auto V’s developers are looking forward to seeing this game as a very successful franchise of their previous projects such as Max Payne 3 and Red Dead Redemption. Shortly after the game’s release, it was given excellent reviews due to its amazing storyline, gameplay, and presentation!
Fuse might not be one of the most memorable games out there, but it’s still one of the better multiplayer-oriented games you’re sure to experience this year. While it might not have a very impressive plot (what with being quite the stereotypical sci-fi slush) and its characters seem to be copied and pasted from your basic comic book or adventure movie, it still manages to be good entertainment for players who are seeking a good “shoot-em-up” challenge that newbies can easily adapt too. Now, it might not really be that great should you ever decide to play the game in solo but it is nonetheless good enough to experience on at least one playthrough.
The game focuses on four often clashing mercenaries whose mission is to secure a dangerous alien substance simply known as Fuse before it falls into the hands of potential terrorists. It seems exciting enough initially, but it later devolves and becomes a bland and typical excuse plot for an action game and lacks the general flair of games like Gears of War with its wealth of original characters and their group dynamics. Thankfully, however, Fuse manages to trump games like Army of Two thanks to its numerous unique weapons and the way they can be used together with the special abilities of characters.
With games like Ratchet and Clank as well as the Resistance series under its belt, Insomniac Games manages to make the four mercenaries of the game rather interesting individuals and are fun to use throughout the game. Unfortunately, however, the characters do not seem all that unique and their interactions leave much to be desired. The story itself is filled with clichés and players can only wonder if the game actually takes itself seriously.
Okay, so beyond its lackluster plot, the game makes up for this with its enjoyable gameplay that focuses on the use of cover and teamwork. Each of the four mercenaries possesses a unique weapon and specialty that can be further enhanced with a skill tree and other available weapons.
I did enjoy the game myself and particularly favored Dalton’s use of his Mag-shield that made him a moving tank that could provide cover for his allies. Fuse’s more interesting features when playing solo includes the exploration of other character’s skill trees and improving each one of the four to suit your needs. Playing solo might not allow players to enjoy the excitement of cooperative combat, it does allow for better exploration of each character’s specialties by using different weapons and skills.
But then again, playing the game on a single player still isn’t as great as playing the game with other players as it lacks the battlefield AI that makes most other games more interesting. While the characters might be able to help you when you’re in trouble with various healing powers, they are nonetheless noted for being suicidal in their efforts to bring down enemies. This is mainly why the game can be best enjoyed in multiplayer mode.
Once you’re able to get another player into the mix, then you’ll probably see the full potential of Fuse as a fun and action-packed game. While it may not be enough to outdo the really dumb plot and characters, your friends use of the characters and their ability to work together might be more than enough to balance things out.
This is best expressed through the extremely difficult Echelon mode which seems to be impossible to win without the use of ally players. This can be garnered from the fact that the AI is unable to deal with the hordes of enemies that will be definitely coming down hard on you and your characters. It is recommended that players use their leveled up characters from the campaign and make use of them through Echelon mode to avoid becoming fodder to the overwhelming numbers of enemies that are sure to pour over your crew.
Now it might not have a great story, its gameplay features and fun cooperative feel give players a chance to fully enjoy the game as a team.
The curiosity to the new Diablo III game is persevering obstinately in me. What to expect in the new game, is what I always wanted to know. Being a noob (yes, I am not kidding) I am still hoping that this game could surpass the success of the first two installments. Will this be a hard task to do since the recent console debut?
The 5 classes of characters in this particular game (like that of the previous franchise) are:
Demon Hunter – combination of assassin and Amazon classes in Diablo II.
Witch Doctor – a necromancer that makes potion and spells and turns them into explosives to defeat opponents.
Wizard – Diablo III’s version of sorcerer or sorceress from Diablo II.
Barbarian – very furious character that defeats enemies using incredible prowess.
Diablo – fuelled by spirit, attacks using explosive killing blows and tasked with destroying the Darkness Lord.
What makes Diablo III better from the first two franchises is that the players can choose what gender the character he/she wants to portray. In Diablo II, all the genders of the characters are fixed.
What interests me in this game is a sequel to Diablo II, is the ability of players to trade virtual items in an online auction house. You can trade using real life money and in game gold. I find the functionality of the online auction house so controversial for it’s over all game experience impacts. However, the game makers (Blizzard) pressed released that the in game gold and real life money online auction houses will halt in 2014.
The game play is almost the same as those previous Diablo franchise. Diablo III is played using a mouse basically, but other commands are done with the use of the keyboard. Different abilities selection is easy, can be done by just pressing a single button and the movement is performed by the left analog stick.
The interesting part in this game is after a few level ups, the character you chose now have the capability to do a lot of techniques that make the game more fun to play. Choosing the abilities could be done in the pause menu. There is really a huge selection of them, but most are the same as the ones in the previous game franchise so no troubles for those who are experienced in this game. Indeed, creating the abilities for this game is truly amazing, and you can see that Blizzard has really exerted a lot of effort honing their skills when it comes to this matter.
In terms of visual concept, there has been a very minimal change done compared to the previous Diablo game. Aside from the fact that it is highly entertaining visually, the variation makes it really more interesting especially as the player levels up. However, everything seems to be just average, nothing is so fantastic about his game in general or is it only me?
Like in Diablo II, this recent Diablo franchise also gives its players the ability to choose to create hardcore characters. However, the player needs to level up the regular character to 10 to be able to make hardcore characters. These hardcore characters though seem cool, won’t be able to be played anymore once they get killed. Now, isn’t that a bit frustrating? Also, they are ranked separately and are not able to access the online auction house. Upon their deaths, yes the character will still be visible in rankings and can chat; but they are not able to return to the game ever!
Difficulty levels of this game vary from Normal, Nightmare, Hell and Inferno. You are required to pass a play through to unlock the next difficulty level, with a better chance of increased mob sized and improved loot. However, if you require more challenges, you can always go back to the main menu to set it to your desired options.
In this game, Blizzard has created crafting system to make the players more engaged and interested in the game. The pace of the game does not slow even for a bit. The ones who sell and craft are called the Artisans. The materials players gather are being crafted by Artisans and could generate bonuses. Also, crafting is used for training and improving the skills of the Artisans.
Diablo III is very addicting. As soon as I started playing this game with a co-op partner, we will not stop until we reach the maximum level. Kill, create hardcore characters, craft, and level ups… This game indeed makes us forget about having meals at the right time and deprives us essential sleep. What really matters is, focus on the game to be able to level up and earn gold and progress in the game.
Though Diablo III’s console version was improved and refined, it did not lose any of the capabilities and challenges present in its original PC version which made the game really great. Things keep fresh by a huge amount of difficulty as well as character levels; the interesting stuff never ceases to amaze the players. Indeed, Diablo III is a great deal for experienced and noob players as well!
Licenses can be very troublesome when trying to make a video game out of a popular franchise, but things get even more complicated when comic books become the focus of a game. Now while this does give developers the advantage of having a sizeable history to draw their work from, they nonetheless come under fire from overzealous fanboys and fangirls who seem obsessed with minor details. With the challenged involved in pleasing both the publishers and the fandom, some people even have the audacity to ask why video games from movies aren’t very popular. Hmm, why indeed?
Of course, just like any other event that may seem unlikely, something happens anyway. After getting an understanding of what the fandom actually want from you and budgeting your resources and efforts properly, you might finally get something worthwhile. High Moon Studios has done this before, in fact, their most recent success has to do with the Transformers games that tied in with the popularity of the recent films. And now they bring us Deadpool, a rather iconic and comical character from the very pages of Marvel comics.
For those not in the know, Deadpool is that weird and silly ninja-mercenary character from the comics who seems to constantly break the fourth wall and reference other comic book characters in a rather shameless display of arrogance and general wackiness. And now, we have the fortune to have the game coming to consoles finally, and we’ll definitely be hearing more quips from the character after he debuted in video games in Marvel vs. Capcom 3.
And, as it comes as no surprise to fans of the big-mouthed mercenary, the game simply came into being when Deadpool decided that he wanted a video game of his own. Well, there goes the fourth wall. Apparently, after threatening High Moon enough, they were frightened (or amused) enough to give the guy his game.
And then that’s when our adventure really begins as the ever crazy and unpredictable Deadpool. Loyal to the original comics, the game will certainly have your sides hurting for the next few hours that you might be playing it. So while you’re at it, just enjoy your Deadpool experience!
A well thought out plot and dialogue carry the story forward, and while it is indeed the work of Marvel comics, it nonetheless has a nostalgic Looney Toons feel somewhere along the way as Deadpool continually makes a fool of himself and the bad guys in the game. There is also the undeniable performance of veteran voice actor Nolan North who once again takes up the role of Deadpool, and with Steve Blum as Wolverine and Fred Tatasciore as Cable, the fun just goes further up a notch with their insanity together.
However, the game is not without its disadvantages as Deadpool’s weapons of choice can be rather difficult to manage. For instance, he is both a huge fan of guns and swords. This means that Deadpool can switch between melee and range combat, as he often does in the comics, but the game doesn’t really put that much effort into it. Not that this is really bad in any way, it’s just that; it becomes kind of monotonous switching from them regularly instead of just having an overall quick and easy flow of blades and firearms. Also, the camera is yet another setback as it never really angles in a way that can be useful.
But as mentioned, Deadpool does not fail to deliver with its features such as the momentum meter that help make the experience even more exciting and fulfilling. You can also upgrade Deadpool’s already deadly killer instincts through the use of Deadpool points that improve his abilities. There are also challenge maps available if you’re thinking of replayability. Deadpool doesn’t fail to make every rumble and bout a memorable challenge.
Now Deadpool might not be as fun as some people expect, but there is no doubt that it’s gathered its own fair share of a fandom all on its own. After all, who doesn’t love a loud-mouthed mercenary with a ninja motif and an awareness of the fact that he is indeed being observed by people outside of the comics, TV screen or game console?
Now, if you’re a fan of Deadpool, this game is definitely for you as it captures the character in all his iconic glory. If you’re not exactly familiar with the character, I’m still sure that you’ll be able to appreciate the insanity of the character and all the action.
Sure, it might not be the best game out there, but then again, it’s arguable what that can be except for a very few exception. While melee and range combat might not be all that smooth in this game, it is certainly worth the while.
The cinematography of Dead Island Riptide was very convincing at the start. It opened with the setting aboard a military marine craft off Banoi. The game starts to titillate the players and sway them to believe that they’re in for a game of grand plot and intensity. The plot starts out very strong with the outbreak that mercilessly plagued the earlier version of Dead Island. I was edgy and hopeful on my seat that this later version would measure up to my rising adrenaline. All hopes, however, begun to fizz out like a sputtering party-popper when it has blown away its initial pop.
The next scenes then brought the players to the island of Palanai where the game’s steep and steady journey downhill really begins. It was supposed to be a series of exhilarating fights with the villains and anti-heroes. But it turned to be a hellish unending and frustrating “challenges,” which sent the players yawning to the next group of scoundrels. Somehow, you keep on hoping that there’d be another set of plot and twists that would redeem the game as promised in the prologue. That was what glued me there, actually – thinking that something of value would come out.
The absence of a cohesive story or plot was the real problem with this game as it had been with the original title. Your intelligence would be insulted with horde survival and fetch quests game patterns. Next, you’d be second-guessing “Oh, this is the villain,” and the “No, she is.” It is so ho-hum you’d be better off watching old black and white battleship movies. It is scary that there’s hint of a third Dead Island title. Of course, that’s assuming that we haven’t all died of boredom yet. I wonder why they haven’t nailed the coffin yet for the Dead Island franchise. Huh?!
For the faults of the plot and concept, I think that the gameplay has solid footing. Hostile combat movements shift fluidly. There’s ease of movement and unbroken physics of motions. The environs are so good that the players can marvel at the visuals. That’s because they’d have ample time appreciating the background for lack of better and more exciting things to do other than collecting fetch quests and seemingly eternal zombie-slaughtering kerfuffle which doesn’t add any significance to the story’s interconnectedness.
As I said, the visuals are great, as well as the game play. Landscapes were taken from paradise with picturesque and unspoiled view sceneries. The islands ravaged by catastrophes provided a stark contrast which would make you gape with wonder. For what it’s worth, Dead Island Riptide is a beautiful piece of work. If games were designed to look perfect, then Riptide would certainly score high. Oh well, the game engine was powerful, too. But putting 1 and 1 will not make the game great as promised.
Beyond the visuals and the game play, there are the idiotic missions scattered haphazardly along a dimwitted storyline. Yawn!!!! There are so many frustrating details that make me more frustrated if I had to enumerate them here. The GUI is so obtuse! Dialogues just don’t match mouth movements. Ugh!! It’s like watching a Chinese movie, but the dialogue is in English. I can’t say my game wasn’t distracted with that if there was something to distract me from. Then you’d suddenly get flooded with septic villains who came from nowhere.
It’ssoooo boring at one point then it’s illogically deluged with enemies all of a sudden. The combats must be well-thought and logical. It just reinforces my opinion of the lack of a storyline that will bring everything together. Not just erratic appearances of annoying inconsistencies. Should there be a sequel – I truthfully beg that designers totally stop considering one – they’d better make the game more sensible. Gamers are mouse-clickers, but they are not stupid.
The game didn’t come with a working co-op game mode on PC. In the first Dead Island, the co-op multi-player feature made the game enjoyable. You had to download the software if you want to make it work for a group of people who would like to play together. I have no idea why this was omitted as it seemed like a careless lapse for a game that’s being introduced and endorsed as an exciting gaming experience. It just added another dimension of frustration for the players.
In this age when games vie in a very competitive industry, it is unforgivable that these elements were overlooked. Why was the co-op left out? Was there a complete testing of the game in the other factors earlier mentioned, as well?
Finally, let it be said that Dead Island: Riptide is nothing but crap. It doesn’t deserve a gamer’s time because it has not seriously considered the gamer, who is the end-user and market of the product, regarding his expectations, needs, and intelligence. The prologue was nothing but a sales pitch that was not justified in the whole length of the game. Missions were wearying, characters were implausible, and the plot was obviously here-and-there. If you have bought this already, then bless your soul. Be prepared for the ultimate ennui.
Okay COH fans, Company of Heroes 2 is out and ready for consumption, and there’s no question how the fandom seems to be clamoring for more. Of course, I first learned about the game when Opposing Fronts, one of the expansions for the first game, came out. The game’s structure and feel simply blew my mind with its graphics, forcing me to view World War 2 in a whole new way. It was a revolutionary step for RTS games as there were few others like it during its time. Due to the undeniable success of the first game, players have had some great expectations for what the sequel may give, but it seems that Relic has gone quite far in pleasing its own fandom with its work.
The game engine is an improved version of what was used to make the original Company of Heroes and is what makes it stand out once again against competing for RTS games of this year. A more polished version of the original, players can relive and enjoy the feel of the first Company of Heroes while enjoying the new features the game has to offer. For instance, you’ll receive better control over the game’s camera and enjoy angles that were either impossible or difficult to do with the original. The game also offers a look into the advantages and disadvantages offered by the weather and how the line of sight of soldiers can affect the performance of soldiers on the field. This has proven to be very pleasing to players who have long been a fan of the first game and even come with improvements like units being more responsive and reacting to situations that are both believable and realistic.
Unsurprising for a Company of Heroes game, Company of Heroes 2 takes place during World War 2 at the height of the grueling war between the Germans and the Russians from 1941 to 1945. The fact that it spans for years is another renovation form the original which only focused on specific battles of the time. It begins with the Russian’s campaign to hold back the Germans and protect Stalingrad at all costs when the latter attempted to invade. Based on actual history, as is the case with the original, the game gives a realistic and breath-taking feel to how the war actually played out in those days. While the game doesn’t fail to deliver, it does, however, have a few setbacks here and there such as its slow, slow pacing that can be quite tedious. Then again though the game nonetheless still delivers with all the force of a nuclear weapon and gets us with all the glories of World War 2.
The war is actually quite spectacular and is surely one of the game’s biggest triumphs. The game has plenty of something for just about everyone, and its contents are one of the top features of this game. You can learn to coordinate with other players in a multiplayer scenario through Co-Op mode, and though some of the objectives can be somewhat difficult, it’s easily worth your trouble. Also of note is the fact that working together with allies is about just as fun or even more so than simply competitive combat. Players can also play in single player and can even be part of challenges which will prove to be a good exercise of one’s tactics. The challenge mode goes quite deep and can prove to be interesting in many ways in much the same way that the campaign is. Players are given a wide assortment of difficulties, but the rewards are certainly worth it as they hold off against enemies using one faction of the game. Some of the challenges being able to hold a given point for at least a few days and every moment will certainly prove to be challenging. The players will be as aggressive as you’d expect and you’ll find that Challenge Mode will certainly be worth exploring.
The game shines out most in online multiplayer as, after all, this is where most of the most famous of RTS have made their namesake. This is a game that involves an AI matchmaking system that can be somewhat difficult at first but can, later on, prove to be every bit as good and enjoyable when you finally learn how to navigate and manage through the system. The game is both fast and smooth and the rewards you can earn for the game will be essentially worth it such as commanders for your troops and what not. The map isn’t really that special, but one can guess that this may be improved in subsequent expansions. Besides, they are all useful and versatile in some way. What truly makes Company of Heroes truly great is its stunning visuals and graphics which we will now discuss for all of you to read and enjoy.
Regarding visuals, the game is a resounding success that can not be understated as very little else can compare to it with its stunning backdrop and jaw-dropping scenes. The game also shows a very realistic feel much like its predecessor, showing how buildings should fall apart when they are destroyed. After all, there’s nothing as stunning as watching a building fall apart according to the way physics would allow it to be.
Then there is also its visual effects that portray the weather the way it should and how that affects overall gameplay. For instance, characters react realistically to bitter cold and lose health as the temperature drops. The graphics are also an outstanding success with its epic terrain and conditions, and with its camera system allows you to view your favorite areas with ease.
The audio is also no pushover, and much like its predecessor, provides a very epic ambiance that will certainly have you asking for more with exceptional clarity and realism. Accompanying the epic sound effects would be its equally epic soundtrack that fits perfectly with the campaign and its scenario. The dialogue in game units possessed has changed little, although one can say that the AI has improved dramatically and it seems that the characters tend to say something appropriate for the situation which can be real funny at times. Whatever the case, the sound of this game definitely marks it as a triumph.
Sega and Relic have really outdone themselves this time with this presentation of Company of Heroes. The variety of units certainly makes it worthwhile while the gameplay keeps players hooked till the very end. Company of Heroes can be difficult due to the requirements, the game and the fun it will bring you is certainly worth every penny you buy for it.